VANGUARD
A new era of tactical dominance. Uncover the latest patch notes, agents, and systems.
Sneak Peeks
Get an early preview of the in-development features, gameplay mechanics, and maps currently being built for Project Vanguard.
LOBBY & PARTY SYSTEMS
Direct capture of the main lobby interface. Showcases the active friends list tracking, party invitations & management, and game mode selection UI.
FIRING RANGE SHOWCASE
Gameplay showcase of the Firing Range mode. Features the weapon selection menu, hands-on weapon showcase, interactive bot respawn triggers, and seamless lobby join/leave operations.

MAP SHOWCASE: ABYSS
A showcase of the work-in-progress map, Abyss. This is one of the two main game mode maps dropping on release. Queue systems dynamically rotate players between active maps, featuring active seasonal rotations.

ARENA TEASER: ABYSS
Official loading screen preview for the Abyss arena. Showcases coordinates and arena telemetry presented upon entering a match. This teaser marks the start of active playtesting applications and promotion phases.

PLANTING SPIKE SHOWCASE
Gameplay archive showcasing the finalized plantable spike/bomb drone. Built with client-side animation rendering to maximize frame rates and smooth out active feedback. Detonation warning lights shift from blue to yellow.